Multiplayer example
This video clip demonstrates a card game with 3 devices/ players (SE W900, Nokia 6280 SE K610).
Various devices
This video clips shows how Catch Client is executed and run on different platforms including Series 40, Series 60 (Symbian), Windows Mobile, and SonyEricsson walkman.
Multiplayer soccer
This video clip shows 2 devices playing a multiplayer games (penalty shoot-out)
Interactive menus
By using sequence images, display paths and focus models Catch Client supports an endless numbers of menus
Waking up an resting client
By using a remote wake up feature one device can via the Strike server wake up another device. This video clip demonstrates this feature.
|