These demo clips conains some different “fictive” mobile services to show the basic concept of the Mobile Interaction Suite. All demo clips show servcies built without writing any custom code, everything is built within the visual authoring tool. These are examples of what you can acheive in a matter of one hour or two, once youv’e got started with Mobile Interaction Suite.
All demo clips are available in two sizes, a larger (240×320) and a smaller (176×220). This is to show the advanced display size adaptaion (run them beside each other if you like), that makes the service look “native” for various display sizes (where many other solutions “destroys” the layout when adapting to different sizes).
Basic UI components
Mobile services are built by adding different components, from basic buttons and texts to more advaced widgets to the user interface. The user moves a “focus cursor” bweteen the different components and triggers different component-based actions.
A simple food recipe service, showing a mixture of text and image components and the interacting popup menu. Launch large version or small version.
Photo blog service showing dynamic images and more transition animation variants. Launch large version or small version.
h2. Some menu variants
The visual flow tree control the menu navigation, which can have the from of popups or in-line components.
Mobile “mailbox” service to show different menu variants and table models, using focus and transition features. Launch large version or small version.
A “movie database” showing more menu variants, frame transitions, and tezt zooming. Launch large version or small version.
h2. Image and card behaviour
Mobile “slot machine” showing focus behaviour, image sequencing and the “console widget”. Launch large version or small version.
Components can have different behaviours, such as a simple “move in from the left”, or follow advanced patterns.
A Yatzy table, showing another table variant, and how the game board widget can be used to render dice. Launch large version or small version.
h2. Dynamic happenings
A “puzzle game” using more advanced component movement paths and “image sequencing”. Launch large version or small version.
Soccer penalty shot demo, showing dynamic event triggering and component movement paths. Launch large version or small version.
The demo services are also available as design examples when you install the Mobile Interactoion Suite or sign up for an Express account.
